top of page

Object Building/City Object (Strange Solid)



The Object Building/City Object liberates all the entities from their context and adapt them to some strange and unexpectable behaviors. It is a result of non-hierarchical and non-systematic figure-figure, figure-object, and object-figure relationships. A series of entities — wall, column, voided-space, staircase, a New York-apartment type, pipe, wire, room — are a bunch of things that possibly constitute a building or even a city. This project was to explore a combinatorial manner different from the general compositional strategies — assemblage, arrangement, superimposing, overlapping, and layering. With this approach, the entities share their formal properties, attributes, and architectural meanings to affect and transform the current status of their initial characteristics to become a new architecture object with unique qualities. 

bottom of page